AI Insights · Timothy · October 2024
Top 5 Slime Games on Android in Australia, Q3 2024
Explore the performance trends of the top slime games on Android in Australia during Q3 2024, highlighting their weekly downloads, revenue, and active users.
In the third quarter of 2024, the Android platform in Australia witnessed varied performance trends among the top slime games, as reported by Sensor Tower.
My Talking Slimy: Cat Friends from Pixeland OU saw a gradual increase in weekly revenue, culminating at approximately $899 in the last week of September. Weekly downloads peaked at 806K in late August but showed a downward trend towards the end of the quarter. The active user base remained relatively stable, fluctuating around the 2K mark, with a slight dip mid-quarter.
Bruno - My Super Slime Pet by Dramaton exhibited a consistent download pattern, reaching around 2K downloads in the final week of September. Revenue remained modest, peaking at about $91 in early July, while active users increased, ending the quarter with over 22K weekly active users.
Super Slime Simulator: DIY Art, also from Dramaton, experienced a decline in downloads early in the quarter, followed by a recovery, peaking at 1.1K in late September. Revenue remained low, with minor fluctuations, reaching a high of $80 in mid-August. Active users showed a decreasing trend, stabilizing at approximately 4.4K by the end of September.
Super Slime - Black Hole Game by Supercent, Inc. saw a steady decline in downloads, with the lowest point being 348 in the last week of the quarter. Revenue peaked at $65 in mid-August, while active users showed a slight recovery towards the end of September, reaching 3.6K.
Lastly, Goo: ASMR Slime Simulator by EXOMIND had negligible revenue, and there were no reported downloads for the quarter. Active users were minimal, with only 20 users at the start of the quarter.
For more detailed insights and trends, visit Sensor Tower.